TAC.TILES, a physical interface for 3D modelling

Belgian student Simon Van Pottelbergh at  LUCA School of Arts designed TAC.TILES, an interface which aims at improving user experience via physical interaction without requiring virtual experiences.

TAC.TILES comes both from the literally nature of the design which is tactile and the fact the modules act as tiles when put together.

The interface comprises 15 independent modules that can control the basic shape, geometry, and parameters of the 3D module thanks to the physical buttons. In a few minutes, users can choose the ideal combination of modules to deploy their specific project. A USB device linked to each module allows these modules to come together as well as come apart. Furthermore, depending on personal preference, the number of modules can be easily adjusted.

The reality behind this is that 3D modelling is quite long as process. Users’ interfaces are often difficult to navigate and often sets up as a barrier between the user and the computer. Simon’s interface breaks that barrier by creating a wide range of shapes in a short period of time, thus improving the architectural process of form-finding.  

The designer explains that when the modules will evolve and get more functional, it could also be used by new users who have no experience with 3D modelling.

The device could have its place on the market, but for now it’s just a prototype the creator is willing to bring to life, thus looking for partners.

“the purpose now is to find any partners/companies that are interested in this new project in order to make it real. This is hard, as the concept I propose is quite new and because the product consists of both software and hardware. A combination of multiple partners would be the right thing I think. but for now it’s just a prototype the creator is willing to bring to life, thus looking for partners.”
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